Devlog #5 - 13/10/2024
Deadly Seconds » Devlog
IT'S A SPOOKY MONTH, EVERYBODY!
And I've come to tell y'all about some of the progress done since last time!
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Items and enemies side effects
All of the side effects for the items as well as for the enemies, have been finished!
I'd rather not explain what they do in here, cuz there's too much to explain in 1 post, but with that outta the way, I can finally resume work on the main menu.
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Main menu
I've started to work on the game's save system, which will be ready for the beta testers.
For now, I haven't done a lotta progress on that part of the main menu, but hopefully this screenshot will satisfy your curiosity in relation to how many save slots the game will have.
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See ya next time, and have a great spooky month!
Deadly Seconds
Roguelike
Status | In development |
Author | Fox_gamerPT |
Genre | Shooter |
Tags | 2D, Halloween, Indie, madeinclickteam, Retro, Roguelike, Singleplayer, Top down shooter |
Languages | English, Portuguese (Portugal) |
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- Devlog #6 - 27/10/2024Oct 27, 2024
- Devlog #4 - 28/9/2024Sep 28, 2024
- Devlog #3 - 15/9/2024Sep 15, 2024
- Devlog #2 - 1/9/2024Sep 01, 2024
- PC BackgroundAug 25, 2024
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