Devlog #3 - 15/9/2024


Here for a new Devlog, once more!
And this time, I've got some interesting progress to show y'all.

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Enemy roster progress


2 new enemies have been finished, and they only need some polishing to be 100% done.

I won't reveal how they are until I have many more to show, however, I'll show their silhouettes as they're being made, so you can have a notion of how many there are

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Main menu and score system

I've made some more progress on the new main menu, as well as made a score system, cuz just having a kill count wasn't cutting it for the ranking system.

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Burn and poison effects

As you can see in the gif, the burning takes HP, meanwhile, the poison takes amo.
I'll probably be using these for some of the enemies.

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See ya'll next devlog!

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