Devlog #3 - 15/9/2024
Deadly Seconds » Devlog
Here for a new Devlog, once more!
And this time, I've got some interesting progress to show y'all.
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Enemy roster progress
2 new enemies have been finished, and they only need some polishing to be 100% done.
I won't reveal how they are until I have many more to show, however, I'll show their silhouettes as they're being made, so you can have a notion of how many there are
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Main menu and score system
I've made some more progress on the new main menu, as well as made a score system, cuz just having a kill count wasn't cutting it for the ranking system.

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Burn and poison effects

As you can see in the gif, the burning takes HP, meanwhile, the poison takes amo.
I'll probably be using these for some of the enemies.
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See ya'll next devlog!
Deadly Seconds
Roguelike
Status | In development |
Author | Fox_gamerPT |
Genre | Shooter |
Tags | 2D, Halloween, Indie, madeinclickteam, Retro, Roguelike, Singleplayer, Top down shooter |
Languages | English, Portuguese (Portugal) |
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- Devlog #7 - 10/11/2024Nov 11, 2024
- Devlog #6 - 27/10/2024Oct 27, 2024
- Devlog #5 - 13/10/2024Oct 13, 2024
- Devlog #4 - 28/9/2024Sep 28, 2024
- Devlog #2 - 1/9/2024Sep 01, 2024
- PC BackgroundAug 25, 2024
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