Devlog #6 - 27/10/2024
Deadly Seconds » Devlog
What a nice month, ain't it?
Anyways, another devlog, here we go....
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Save and Highscore systems


The save and highscore systems have been finished and added into the game!
Now, players will be able to save their scores and hopefully strive for better ones in future runs!
Sadly, there hasn't been a lotta progress on other areas outside of the save system.
This is due to the fact that there were some minor technical issues that I didn't account for, but after I finish fixing 1 small issue with the highscores, I should be able to work on other things!
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Till next time!
Deadly Seconds
Roguelike
| Status | In development |
| Author | Fox GamerPT |
| Genre | Shooter |
| Tags | 2D, Halloween, Indie, madeinclickteam, Retro, Roguelike, Score Attack, Singleplayer, Top down shooter |
| Languages | English, Portuguese (Portugal) |
More posts
- Deadly Seconds on Lisbon Games Week!29 days ago
- Devlog #14 - 21/9/2025 - Multiple fixes64 days ago
- The Red Merc is now 3D!88 days ago
- Devlog #13 - 19/8/2025 - The tech behind Deadly Seconds97 days ago
- Devlog #12 - 20/7/2025Jul 20, 2025
- Devlog #11 - 3/5/2025May 03, 2025
- Devlog #10 - 6/2/2025Feb 06, 2025
- Devlog #9 - 16/12/2024Dec 16, 2024
- Devlog #8 - 25/11/2024 (this is a big one)Nov 25, 2024
- Devlog #7 - 10/11/2024Nov 11, 2024


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